I like solving problems in computer graphics, mesh processing and compute performance. I am a software developer at Adobe. I have a master’s degree from the University of Utah’s School of Computing. During my master’s programme, I worked at the Scientific Computing and Imaging Institute where I was a significant contributor to the ShapeWorks project. Previously, I’ve been employed by the Indian Institute of Science, where I worked on projects in the Visualization and Graphics Lab; and have worked on image processing, deep learning, computer vision, backend engineering and Unity3D development at different startups.
You can email me at karanth[dot]karthik[at]gmail[dot]com