Karthik Karanth

I am a rendering software engineer building physically-based, GPU-accelerated 3D renderers at Adobe. I have a master’s degree from the University of Utah’s School of Computing. During my master’s program, I worked at the Scientific Computing and Imaging Institute, where I significantly contributed to ShapeWorks. Previously, I was part of the Indian Institute of Science, where I worked on projects in the Visualization and Graphics Lab.
I am also a student of the sitar, and enjoy listening to and practicing Hindustani classical music.

Contact

You can email me at karanth[dot]karthik[at]gmail[dot]com